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Discussion Starter #1
Here ya go
This renders abit dark so i'm gonna work on it a bit




(rendering 10 ferrari images for Enzo250GTO)[/img]
 

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Talent...pure talent.
 

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Discussion Starter #6
I modeled it in 3d studio max. No point in using photoshop now as thats not a 3d package and not for animation.
 

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hmmm

Hey dude nice model but the shaders need a lot of work! your spec on the rubber and metal is WAY to high the rubber looks more like a hard clean plastic, rather than wet rubber, rubber even a new tyre has every lil or zero reflection on it, instead it gains most of its projected colour for the lights in the surrounding enviroment.

Im not sure if you modeled or used a displacement map on the tread, but tread have different levels of wear on them, also try adding a bump/light displacment map with soft noise to add some grain/texture.

Last but not... well just not. if your going for a wet tyre dull down the rubber and some water effects in photoshop, max's reactor or real wave and show the reflection in that, ie. wate between the tread gaps

wow.... :eek:ha:
 

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:eek:ha:

And Photoshop is for animation..... :eek:

Tools you need

Divx Codec
Adobe Photoshop
3DS Max R4 +
Adobe Premier 6/Pro or Combustion2
Wacom Intous2 A5 or A4 I perfer A5 any bigger that A4 is a PAIN
and if your buget is big enough a sweet graphics card

Total cost about £4500.00
=OUCH
 
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